3d Max Keyboard Shortcuts Pdf Download
• • • • • • • • • • • • • Keyboard shortcuts, or hotkeys, provide quick access to the features of Nuke. The following tables show these keystrokes.
Autodesk 3ds Max keyboard shortcuts. Here is the list of standard keyboard (and mouse) shortcuts predefined in Autodesk 3ds Max (shortcuts can be customized via Customize menu > Customize User Interface > Keyboard panel). The following keyboard shortcuts are familiar to users of the 3ds Max software product. The left column describes the desired actions and the right column lists which keyboard shortcuts you need to press to trigger the actions.
Note:To download a PDF version of this page, please click. Conventions The following conventions apply to instructions for mouse-clicks and key presses. • LMB means click or press the left mouse button.
• MMB means click or press the middle mouse button • RMB means click or press the right mouse button. • When you see the word “drag” after a mouse button abbreviation (i.e., “MMB drag”), this tells you to press and hold the mouse button while dragging the mouse pointer. • Keystroke combinations with the Ctrl, Alt, and Shift keys tell you to press and hold the key and then type the specified letter. For example, “Press Ctrl+S” means hold down the Ctrl key, press S, and then release both keys. Note:On Mac, replace the Ctrl key with the Cmd key. Note:Keystrokes in the tables appear in upper case, but you do not type them as upper case. Music unlimited powered by qriocity software for psp download.
If the Shift+modifier does not appear before the letter, just press the letter key alone. Note:This section assumes you are using the default keyboard and mouse-button assignments.
If the mouse buttons do not work for you as described here, try resetting the mouse control type back to the standard Nuke setting ( Preferences > Panels > Viewer Handles > 3D control type > Nuke). Global Keystroke(s) Action Backspace/Delete Delete selected clips or folders F12 Clear buffers and playback cache MMB drag Virtual slider (number fields) Space bar (short press) Expand the focused panel to the full window Space bar (long press) Raise the right-click menu Alt+S Make the application or floating window fullscreen. Alt+` Show Curve Editor. Ctrl+A Select all Ctrl+C Copy selected item(s) Ctrl+D Duplicate selected item(s) Ctrl+F# Save current window layout. The # represents a function key number, F1 through F6 Ctrl+LMB on panel name Float panel Ctrl+N Create a new project or script, depending on environment Ctrl+O Open a project or script, depending on environment Ctrl+Q Exit the application Ctrl+S Save current project or script, depending on environment Ctrl+T Cycle through tabs in the current pane.
Hotkey Description (all these letters should be lowercase) e.g A does not toggle Angle Snap but a does.) Be aware this chart is unaccurate in that respect. 3DS Max is not case insensitive a Toggle Angle Snap on/off. B Change active viewport to 'Bottom' view. C Change active viewport to 'Camera' view (there must be at least 1 camera in your scene for this command to work). If you have more than 1 camera in your scene, this will toggle between cameras.
D Disable view (prevents view from updating; used when editing very large scenes to improve performance) e rotate selected object (does not Select). F Change active viewport to 'Front' view. G Toggle grid on/off. H Select hidden objects in select from scene dialog by name to unhide those objects. I Center active viewport to the mouse's position. J Show hide selection brackets l Change active viewport to 'Left' view. M Open the Material Editor.
N Toggle Auto Key on/off. O Adaptive degradation, shows objects as boxes, speed up viewport drawing in complex scenes P Change active viewport to 'Perspective' view. Q Select Object. R Select and Scale. S Toggle Snap on/off.
T Change active viewport to 'Top' view. U Change active viewport to 'User' view. W Select and move. X Hide/unhide gizmo.
Z Zoom Extents All Selected. 6 Particle View (v6 & 7 only).
7 Polygon Count (displayed at upper left of viewport for selected object). 8 Environment panel. 0 Render to texture Space Lock selection Up arrow Walkthrough mode MMB Pan view Ctrl+MMB 2x Pan speed Ctrl+A Select all Ctrl+I Invert selection Ctrl+V Clone selected Object Ctrl+C (this is not copy!)(in perspective viewport) create target camera using the curent view.